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STRAND 2 : Communication

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4.3. Activity 3: Exploring ways of launching Scratch

◄ Previous: 4.2. Activity 2: Reading a conversation on visual programming Next: 4.4. Activity 4: Features of a scratch as visual programing application ►
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  • 1. Sub- strand 2.1 : Plane Geometry
    • 1.1. Activity 1: Signing of key words related to plane geometry.
    • 1.2. Activity 2: Observing Images of Instruments Used in Drawing
    • 1.3. Activity 3: Exploring a Layout of a Drawing Space
    • 1.4. Activity 4: Exploring Combined Shapes Applied in Drawing
    • 1.5. Activity 5: Watching a Video on How to Construct Combined Shapes
    • 1.6. Learner Assessment
    • 1.7. Key Learning Points
    • 1.8. Assessment
    • 1.9. Extended Activity
    • 1.10. Self Assessment
  • 2. Sub- strand 2.2: Dimensioning
    • 2.1. Activity 1: Signing of key words related to dimensioning.
    • 2.2. Activity 2: Exploring Pictures of Various Types of Dimensioning
    • 2.3. Activity 3: Watching a Video on How to Draw Lines Used in Dimensioning
    • 2.4. Activity 4: Watching a Demonstration on How to Dimension Shapes in Drawing
    • 2.5. Key Learning Points
    • 2.6. Extended Activity
  • 3. Sub strand: 2.3 Plain scale drawing
    • 3.1. Activity 1: Signing of key words related to plain scale.
    • 3.2. Activity 2: Observing a Plain Scale
    • 3.3. Activity 3: Exploring Features of a Plain Scale
    • 3.4. Activity 4: Watching a video on how plain scales are used in technical drawing.
    • 3.5. Assessment
    • 3.6. Key Learning Points.
    • 3.7. Extended Activity.
    • 3.8. Self Assessment
  • 4. Sub Strand 2.4: Visual Programming
    • 4.1. Activity 1: Signing of key words related to visual programming.
    • 4.2. Activity 2: Reading a conversation on visual programming
    • 4.3. Activity 3: Exploring ways of launching Scratch
    • 4.4. Activity 4: Features of a scratch as visual programing application
    • 4.5. Activity 5: Creating a project
    • 4.6. Assessment
    • 4.7. Assessment - Visual Programming Fill-in-the-Blank
    • 4.8. Key Learning Points
    • 4.9. Assessment - Visual Programming Quiz - Question
    • 4.10. Extended Activity
    • 4.11. Self Assessment
  • STRAND 2 : Communication
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